For the purposes of this, I've made a Megaman demo to just show what I'm talking about. You can grab the capx here.
I'm still relatively new to Construct 2, but I'm blown away with how few steps it took to make that demo work like it does. Still, there are some issues that I'm having (that I'm not really seeing in others' projects), so I'm hoping to get these straightened out.
First, although the sprites have no padding and the bounding box is set to exactly the dimensions of the sprites, Megaman still floats 1 pixel above the ground tiles:
Aside from that, walking over these tiles sometimes yields some "jankiness," like he falls a pixel for a split second before returning to his normal position. Sometimes when jumping left, he also disappears for a split second.
Aside from that, I could use a tip on how to animate him walking continuously while the left/right arrows are held down. Changing animation to "play from current frame" and back does nothing.
Any help would be appreciated, thanks. :)