Help with turret target change

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Post » Wed Feb 20, 2013 6:38 pm

I want my turret to shoot a target and after it hits it(once) change to a different target in range.

I got a instance variable on the target that changes when it gets it.
But i don't know how to make the turret stop shooting target with X=1 and instead change to a target with X=0.

It just keeps shooting till its out of range.

Help ?
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Post » Wed Feb 20, 2013 7:31 pm

https://www.dropbox.com/s/zsg9i2rvlkav4u0/ASTD2.jpg

This is what i have so far.

the pinned variable is being set each time a bullet hits the target.
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