[HELP]Enemies time scale animations

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Post » Mon Jan 16, 2012 2:36 am

I want to make the other objects getting more slow by pressing a button(the enemies for example),so i did this

Right button          -enemies family time scale 0.5


The enemies objects gets slower,but their animation gets stopped,and if i try making a enemy.animationspeed/2 action,then the animation gets stopped,what do i do?
thanks
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Post » Mon Jan 16, 2012 7:42 am

Try add a play from sprite.currentFrame action
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Post » Mon Jan 16, 2012 11:09 am

need capx
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