I am trying to create a car racing game with top view(bonnet of the vehicle is only). the Y axis of the Road sprite is adding by 1 in every one second. so that the car seems to be like moving forward. I have added a global variable globe_inc = 1 and it is getting incremented by 1 in every 1 seconds and the code which I have given is sprite.Y +0.5*globe_inc. So that the speed will increasing. The real issue which I am facing is that the speed exceeds certain limit the the road image is breaking please see the link below. Kindly help to fix this issue.