[HELP]Time scale animations 2

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Post » Thu Jan 12, 2012 4:39 pm

I changed the time scale to make the game run slower,but i made my main char to run normally,but is animations are slow too,what can i do to make his animations run at normal speed?
i tried duplicating his animation speed while in 0.5 time scale,but then his animations became extremely fast.
Thanks :Dfmaf2012-01-12 16:47:39
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Post » Thu Jan 12, 2012 10:23 pm

[code]System: set time scale to 0.5
System: Restore Sprite time scale[/code]

didn't work? (it's possible I never fiddled with time scale)
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Post » Fri Jan 13, 2012 11:23 am

No,i mean,the object speed becomes normal,but the animations keep slowing down...
i need a way to make the animations come back to normal
Thanks for the help anyway :)
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Post » Fri Jan 13, 2012 11:41 am

Consider posting your capx (or at least the event system and some placeholder animations) this will make it easier to see what may be going wrong.
New to Construct ? Where to start

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Please attach a capx to any help request or bug report !
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