Here is what WebGL can do in browser. It's AWEsome!

Chat about anything not covered in these forums, but keep it civil!

Post » Thu Jan 28, 2016 4:56 pm

http://madebyevan.com/webgl-water/

It even works flawlessly on an iphone 6.

And here I am barely managing to place a good Blur WebGL on mobile :)
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Post » Thu Jan 28, 2016 9:13 pm

I tried visiting but it appears your site is offline! I'll check back later. :)
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Post » Thu Jan 28, 2016 10:58 pm

Nice it even works rather decently on a samsung s5 /chrome browser...
Freefall Bird
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Post » Fri Jan 29, 2016 12:25 pm

@DatapawWolf Not my site. Someones website. Or rather, madebyevan website :)

@Ragevortex There's even gravity that you can enable if you can press the G key.
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Post » Fri Jan 29, 2016 12:37 pm

Wow it is beautiful :). It is amazing how technology which was once available only for well written compiled desktop apps is now moving to browsers and mobile devices.

And you can do a lot of stunning effects in C2 as well (even without external plugins), it's all about creativity and knowledge :).
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Post » Fri Jan 29, 2016 12:41 pm

Modern phones like the iPhone 6S are getting about as powerful as laptops. The hardware is incredible! WebGL allows the GPU to be used pretty much exactly how a native app would use it, so graphics performance in WebGL can be phenomenal, as this demo shows. This is all the same tech that powers Construct 2 games too :)
Scirra Founder
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Post » Fri Jan 29, 2016 12:49 pm

Wow that's amazing! Haha not sure how long before it is actually possible to use it in any platform of games with full interaction and without lag.
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Post » Fri Jan 29, 2016 12:51 pm

Yeah... like 10 years ago we were playing monochromatic "Snake" game on our mobiles and had a lot of fun. Who would expect that we will have a real computer in our pockets soon.
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