Heroes of Arcana Tower Defense

Show us your completed creations made in Construct 2

Post » Tue May 22, 2012 2:07 am

Here comes a new card style!!!
Monchild2012-05-22 02:17:26
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Post » Thu May 31, 2012 10:12 am

Great job! Love the game and that kind of games ^^
Keep it up ;)
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Post » Thu Jun 28, 2012 5:48 am

How do you make the sprite buttons?
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Post » Thu Jun 28, 2012 8:00 pm

Very cool game, the art style is solid ;]
Just confused by the mix of portuguese and english, but I guess you will make a option to select the version in the future!
Glad to see more brazilian devs around here. ;]
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Post » Thu Jun 28, 2012 8:43 pm

Great stuff!
May I ask how you did the towers' attack animation?
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Post » Mon Feb 11, 2013 6:21 am

From what I played at your link I definitely like it. If I could offer a bit of advice on your UI when the game loads. It feels a tiny bit cluttered to me, having so much information hitting me all at once is just a little bit of a turn off. I would love to see that stuff introduced gradually so I don't feel overwhelmed at the start.

Aside from that great job, love the art and it's very fun to play.
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Post » Mon Feb 11, 2013 11:49 pm

Thanks UnknownPwny @sheepy @Gammabeam @Waywardchicken. It is very gratifying to know that other people liked our work.

@ Waywardchicken we realized this mistake also. In the current version,the tutorials still appear before each stage, but on a side layout, and can be viewed via the main menu.

The game is still being developed. And we are very eager to show the new version. But the game still needs some tweaking so that everyone can play without bugs. While we do not post a link to the test, here are some in game screenshots of the tutorials and the early stages.



~By: KaningMonchild2013-02-12 00:04:31
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Post » Mon Feb 11, 2013 11:58 pm

[QUOTE=Monchild] Thanks UnknownPwny @ @ @ sheepy Gammabeam @ Waywardchicken. It is very gratifying to know that other people liked our work.

@ Waywardchicken we realized this mistake also. In the current version,the tutorials still appear before each stage, but on a side layout, and can be viewed via the main menu.

The game is still being developed. And we are very eager to show the new version. But the game still needs some tweaking so that everyone can play without bugs. While we do not post a link to the test, here are some in game screenshots of the tutorials and the early stages.



~By: Kaning[/QUOTE]

Looks fantastic! Excited to see how this moves along.
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Post » Tue Feb 12, 2013 1:23 am

Beautiful game so far, I am definitely loving it. I have the rough planning for a TD game for a future project. Currently working on 2 platformers right now though. Then I decide on if I want to do my TD or my RPG next.
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Post » Tue Feb 12, 2013 1:25 am

On a side note, how are you handling the pathing for the enemies?
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