Me again - not much on this site in terms of actually creating something! I don't know this projects history but i read that the old server or website was lost and this is a new forum. So im going to have to ask a few things here, again if its already been asked, but i cant do much about that, sorry.
Anyway, in game maker we have drag and drop commands, and commands we can code in our selves. the drag and drop ones are codes themselves, but with fillout boxes and easyer to use. say, for instance i wanted an objects gravity set to 2 and direction to 270, i would just drag the gravity drag and drop tool and itll ask me to fill out direction, and speed. (direction is in degrees, usual -> that side is 0 degrees, so 270 would be pointing down)
in code, however, i have to do it manualy:
simple enough, but how does all this work with construct? I fiddled around with it and all i got where premade commands such as one for cars, turrets, etc. i am certain Constructs game making ability is not restricted to that, so what is Constructs version of inserting a code that applies to an object?
hope it makes sense!