Hey guys

Get help using Construct 2

Post » Thu Aug 25, 2016 7:30 pm

Quick question

I have an object with several frames in it's default animation. In reality i use it as a static non-animated object, I just use different initial frames for level design purposes. The things is, when I run the game all the sprites revert (or should i say, the animation plays one time to the end and back to the first frame) before my eyes to the first frame of the animation. Is there a way, without bringing events into the mix, to keep the initial frame i set on the object stay put when i run the game?

Cheers guys. Below is the editor view vs the runtime view.


https://www.dropbox.com/s/ywnfdfpaet6p60h/frameissue.png?dl=0
B
18
S
3
Posts: 65
Reputation: 994

Post » Thu Aug 25, 2016 7:40 pm

In the image editor, set the animation speed to 0.
Mistakes were made.
B
53
S
27
G
114
Posts: 1,699
Reputation: 64,446

Post » Thu Aug 25, 2016 10:28 pm

hey, great, thanks!!!
B
18
S
3
Posts: 65
Reputation: 994


Return to How do I....?

Who is online

Users browsing this forum: No registered users and 23 guests