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Post » Tue Oct 01, 2013 4:42 am

Hello,
Just wanted to say hi. Been playing around with the free download and been thinking about picking up the full release.

Had a quick question for everyone though. I've already created a little plat-former(bunch of squares). You know when your moving and your character falls off a platform, and if you keep holding that direction, he continues to move that direction after falling. I was wondering if there was a way to have that happen even if the player never left a sold object. Like so......



The players speed would lift him off the ground due to his momentum and speed, without actually hitting a jump key.

I would like to make a small game, but if this can't be done, I will scrap the idea now.

Thanks for the great forums here.
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Post » Tue Oct 01, 2013 10:23 am

Hi and welcome to the community :-)

You could take a look at some off the tutorials around physics. With that you could create a character that would perform as you mention.
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Post » Tue Oct 01, 2013 10:31 am

It probably could be done with a bullet too, if it's touching a platform, it takes the direction of the platform. If it's not touching a platform, rotate the sprite towards the ground by say 0.2 or so.

(every tick it would rotate toward the ground .2 again, simulating arcade gravity.)Paradox2013-10-01 10:34:00
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