High Speed Zero

Show us your completed creations made in Construct 2

Post » Sun Apr 08, 2012 6:23 am

It's used for HBGames Contest and i didn't win heh

Here is link

http://flamma-alfa.net/html5game/HighSpeedZero/

I would love to read your feedbacks i may add new features on this game.
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Post » Fri Apr 13, 2012 9:44 am

Sorry for the late feedback on this one Joannesalfa, its quite good.

I really like the look of the arcade machine and that the instructions are in clear view the whole time. Graphically, its pretty good, i love how the car gets beat up the more you crash!

Criticism wise, the sound of the car reminds me of an old fridge or a broken tv - it just kind of 'buzzes', could use a better sound as it is what you will be hearing the entire time you play.

The only other thing was i felt my car was sliding unrealistically, this is not so much a problem though because its still fun.

Good work mate.
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Post » Sat Apr 14, 2012 4:08 am

[QUOTE=GenkiGenga] Sorry for the late feedback on this one Joannesalfa, its quite good.

I really like the look of the arcade machine and that the instructions are in clear view the whole time. Graphically, its pretty good, i love how the car gets beat up the more you crash!

Criticism wise, the sound of the car reminds me of an old fridge or a broken tv - it just kind of 'buzzes', could use a better sound as it is what you will be hearing the entire time you play.

The only other thing was i felt my car was sliding unrealistically, this is not so much a problem though because its still fun.

Good work mate.[/QUOTE]

Thanks!

the problem is: i have no skill about music and sound fx creation, so i borrowed some sounds from another developer here and there some sounds lack, so i gave up to create more sounds because the deadline was too close but we will change the sounds according your criticism.

The unrealism is supposed to be in Video game, do you agree? because it involves fun due to absurd reasons. Compared to realistic game what you need to refill fuel, change the tires, go to pit to repair, you need to start engine again when it stopped engine, overall about realism is a pain in common sense, what do you think?

Thanks for your suggestion!

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Post » Sat Apr 14, 2012 4:29 am

i really like the way you did game, i have played for couple of times and its promising, i like it,
i hope one day i will do the same things as u did, i am still new and no skill at all :)
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Post » Sat Apr 14, 2012 5:44 am

[QUOTE=gokhansancar] i really like the way you did game, i have played for couple of times and its promising, i like it,
i hope one day i will do the same things as u did, i am still new and no skill at all :)[/QUOTE]

Thx! i was waiting to some news in HBgames about the license give away to some runner ups, if i had a license, i would to improve this game soon.

It's very easy to make games using Construct 2, you don't need to hire some javascript developers to make HTML5 games for 1 month. I made this game for 5 days!
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Post » Sat Apr 14, 2012 8:53 am

[QUOTE=Joannesalfa] The unrealism is supposed to be in Video game, do you agree? because it involves fun due to absurd reasons. Compared to realistic game what you need to refill fuel, change the tires, go to pit to repair, you need to start engine again when it stopped engine, overall about realism is a pain in common sense, what do you think?
[/QUOTE]

There is a lot of resources out there for (CC) free sounds, one ive been checking out is called soundbible.com.

Yeah I agree with you regarding the realism, the one thing about car games though is the expectations people have before they play, the predetermined expectation of how the car will move - but maybe im just too nitpicky :)

Look forward to your future work.
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Post » Sun Apr 15, 2012 3:36 am

[QUOTE=GenkiGenga] [QUOTE=Joannesalfa] The unrealism is supposed to be in Video game, do you agree? because it involves fun due to absurd reasons. Compared to realistic game what you need to refill fuel, change the tires, go to pit to repair, you need to start engine again when it stopped engine, overall about realism is a pain in common sense, what do you think?
[/QUOTE]

There is a lot of resources out there for (CC) free sounds, one ive been checking out is called soundbible.com.

Yeah I agree with you regarding the realism, the one thing about car games though is the expectations people have before they play, the predetermined expectation of how the car will move - but maybe im just too nitpicky :)

Look forward to your future work.[/QUOTE]

Bookmarked soundbible.com

I can't wait to improve this game when i get a license.

There will be an interactive tutorial to make you play this game better for next release
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Post » Tue Apr 24, 2012 8:20 pm

I loved the game! its very simple and the steering is just right. I Always stop a game when the handeling isnt good.

What i do miss is sound. That would have been great!
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Post » Tue Apr 24, 2012 9:55 pm

[QUOTE=mrvie] I loved the game! its very simple and the steering is just right. I Always stop a game when the handeling isnt good.

What i do miss is sound. That would have been great![/QUOTE]

Thanks, use hold shift and release accelerate, then hold right or left arrow it gives you much better turning.


Finally, i got a license! :D

I'm able to continue developing this game, you guys can post what you would like to have the tracks of the cities of the world, like New York, Paris, Tokyo, Sao Paulo, that etc. i make maps.
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