[quote="deadeye":7usb0yq2]It might not be a good idea to make separate hitboxes for bullets in a bullet-hell shmup.
If you want tiny, 1-px hitboxes then why don't you use Point collision? It basically turns the hotspot into the only collideable point.
Or, if your bullets are only one frame, then you may be able to re-draw the collision mask for them.
Moved thread to Help/Tech[/quote:7usb0yq2]
He said it goes weird when using point collision, that's why I suggested the alternative. Besides, doing so would slow it down, and that would be best for all bullet hell games *grins*
No seriously though, why not do what a lot of them do and rather than change the collision of the bullets, shrink the collision area of the player, would achieve the same effect in the end, wouldn't it. I think Progear was one that did that (only comes to mind cause I was playing it earlier heh).