Homing Bullet without Set Angle?

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Post » Mon Aug 06, 2012 9:43 pm

Hey everyone, i would like to make an Homing Bullet without Set Angle because i need to maintain the current angle, but it doesn't act as Homing Missile using Set Angle Towards to Object.


How to make an homing object towards to targeted object using angle of motion or do you have a better idea?

Thanks!
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Post » Mon Aug 06, 2012 10:26 pm

Use the "Set angle of motion" action and the angle expression "angle(Missile.X, Missile.Y, Target.X, Target.Y)"
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Post » Mon Aug 06, 2012 10:47 pm

Thanks! :D!
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