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Post » Mon Apr 13, 2015 7:48 pm

I am working on a puzzle game with 100`s of levels. I have a global number (LVL) that lets the game know what level the player has reached. is there a simple way to store this global within the game (locally, so no internet connection needed) even if the game is closed and restarted at a later date?
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Post » Mon Apr 13, 2015 7:50 pm

I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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