Hoppy Bunny (Android) v1.05 released!

Show us your completed creations made in Construct 2

Post » Mon Apr 28, 2014 3:19 am

New update!

v1.04
- 12 new achievements to unlock including bonus levels!
- Game remembers whether audio was on/off
- Various new SFX!

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Post » Tue May 06, 2014 8:24 pm

New website!
http://evilhare.com/hoppybunny

Also made a silly live action commercial for it:
https://www.youtube.com/watch?v=nbKMxZPJKvc
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Post » Fri May 09, 2014 11:18 am

How did you get such amazing performance? I have been working on my platformer for almost a year now and I just cant get any playable FPS.
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Post » Mon May 12, 2014 12:55 am

It's still laggy on older phones, and even on my Galaxy S5 it has its slight jitter every once in a while. Still trying to optimize, and of course export for iOS. HTML5 still seems limited for any fast-paced action game. My next project will be less dependent on any jitters that could happen in the game.

Minimize the amount of collision checks, images (large ones especially), sift through events and see if you can organize them more efficiently, reduce the number of "run every tick" style events.
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