Hosting options for WIP game testing?

Discussion of tools and resources for game developers

Post » Tue Sep 20, 2016 10:12 pm

My friends and I have been working on bringing some of our game ideas to life and we had recently read about the whole google drive and dropbox hosting not working anymore. Right now we've just been using a shared Google drive folder and exporting via NW.js every time we get to a new stage of development but then the others have to download everything first. It also bites when trying to test out mobile stuff.

I'm thinking I might end up setting up a vpn and leave the layout running but I don't really want to leave everything up all the time if I don't have to. Not to mention my ISP is a pain in the behind when trying to host anything.

Either way, I was just wondering what methods community members might be using for easily hosting and testing their games.
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Post » Tue Sep 20, 2016 10:26 pm

You could get some cheap web hosting and do it that way?
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Post » Wed Sep 21, 2016 8:43 am

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