Hover stop

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Post » Thu Jun 27, 2013 2:47 pm

BY clicking pause button Hover object also has to stop .for that what i have to do.
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Post » Thu Jun 27, 2013 3:14 pm

You add an variable like pause, set it to 1 as soon someone hits the pause button.

To the hoover event you add another condition: System: Compare global variable pause != 1

As soon as the player press the pause button again, you set pause to 0
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