(How) animation characters and stuff

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Ninja char for your game! Make your own Shinobi game with this art.
  • How to do? Hero took the subject (Helmet) and put in the game and see what he put on his helmet and animation when turning.

  • Cant quite understand what your asking... and there is no capx in the dropbox file, just animation sheets. Please clarify.

  • These sheets of animation as it disassemble? And then all the confusion poluchaetsya ((

    And to give the heroes of the sword on his hands? So I want to know how?

  • IF you want to put objects in your hero's hands, etc... you can either make the items a separate sprite and attach them using image points in contstruct. Or you attach them by making them part of the graphic and then setting them as frames of the animation when you import them into construct. If you go through the basic tutorials they should teach enough about how to make animations and image points.

  • And if the hero runs the upper hand, and the sword will remain below or is it all to do in the events?

  • I agree, the tutorial sounds like the right place for you. This understanding should be derived during basic training...

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  • ?? ??? ?? ??? ???? ????????????? ??? ???????(???????) ????. ???? ?? ?? ???? poluchaetsa((( ? ?? ??? ? ?????? ?? ?????.

    ?????? Image Point ? ??? ?????, ??? ? ?????? ????? ??????, ?????? ??????? condition(?.?. 1. ??? ????? collision with ??? ????? 2. Every Tick) ? ? action ????? ???-?????? ???? ?????????? ???? ?? ???? ????? image point. ???? ??? ?? ??, ??? ???? ????, ?????? ?? ???????.

    This guy is Russian and I am trying to help him usig his language, calm down ok

  • ?????? Capx ?????? ?????????

    <img src="http://cs315729.vk.me/v315729472/6e66/SvVjiXY4_Oo.jpg" border="0" />

  • <img src="http://cs309518.vk.me/v309518472/6882/yYcJBvQjCGM.jpg" border="0" />

    <img src="http://cs309518.vk.me/v309518472/688b/FDEE0WPs6Zs.jpg" border="0" />

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