How can i get a solution ? (phisics)

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Post » Sun Apr 16, 2017 12:38 am

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When 2 objects does a collision/overlapping i get this mess in my screen, however, i add physics a the 2 objects and don't get the solution
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Post » Sun Apr 16, 2017 7:31 am

It looks like your collision polygons have invalid design. You have to make sure all polygon angles are outer curve... you can't make collision polygons with inner curve. I'm not sure of the correct term but try making polygon like a circle, always angle the next point outwards. For complex shapes that require inverted angles, you have to use multiple objects for collision.

~Sol
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Post » Tue Apr 18, 2017 4:41 am

My friend, i can't find the solution yet, i changed the collision polygons and try using overlapping or do a collision and don't work correct
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Post » Tue Apr 18, 2017 10:38 am

Can you post your capx? Or can you produce the problem again in a simple capx example? I think someone will have to look at the exact reason before we can make a solution for you.

~Sol
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