How can i test my game directly with Android devices?

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Post » Fri May 30, 2014 9:24 pm

Hello,
i have a Galaxy TAB 10.1 and Iconia A500 devices with v4.0.4 Android version.
i want to know how to test my game directly with those devices connected to PC with cable, or
with WIFI/Bluetouth?

Thanks
:lol:
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Post » Fri May 30, 2014 11:43 pm

You can't test directly from within construct. You need to use cocoonjs launcher from the Play Store or Intel App Preview if using crosswalk.
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Post » Fri May 30, 2014 11:47 pm

dhillyard wrote:You can't test directly from within construct. You need to use cocoonjs launcher from the Play Store or Intel App Preview if using crosswalk.

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thanks for reply,
i havn't licensed version, please let me know how to do it by Play Store or Intel Preview?
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Post » Fri May 30, 2014 11:53 pm

You need the at least a personal license to export the code for android or iOS testing.
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Post » Fri May 30, 2014 11:57 pm

Thanks a lot
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Post » Sat May 31, 2014 4:40 am

If you have WiFi you can do it like this also,
https://www.scirra.com/tutorials/247/ho ... al-network


Just config as shown and run C2 as ADMIN. "then on your tablet" you type the address of the host in your preview browser on your Pc or laptop.
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Post » Sat May 31, 2014 10:09 am

TonyW wrote:If you have WiFi you can do it like this also,
https://www.scirra.com/tutorials/247/ho ... al-network


Just config as shown and run C2 as ADMIN. "then on your tablet" you type the address of the host in your preview browser on your Pc or laptop.

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Thanks a lot, i'll try it
:P
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