How did you find out about Construct?

New releases and general discussions.

Post » Sun Mar 29, 2009 10:37 am

Nice to see the variations here in how people found it :).

Been here since the beginning..
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Post » Sun Mar 29, 2009 1:29 pm

Voices in head told me about Construct :mrgreen:
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Post » Sun Mar 29, 2009 10:04 pm

I was looking for the perfect engine to start doing some small projects and getting the hold of game development.

Saw a list of engines on www.moddb.com and i saw Construct.

I tried it out and i loved it.
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Post » Mon Mar 30, 2009 5:13 pm

I heard about it from Aeal. Decided to start using it for a project for school; however, I like how it works and I'll certainly be using it for future projects.
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Post » Fri Apr 03, 2009 1:57 am

Konjak actually told me about how awesome Construct was. I had not really looked into it before because I was Clickteam's little goon goin on 11 years! Once I finally got around to tinkering with Construct I instantly fell in love and tossed MMF.
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Post » Fri Apr 03, 2009 10:15 pm

Deadeye mentioned it on TIGSource forums a while ago. That's how I found it.

But I didn't fall in love immediately. It's only when I learned more about it (families, object picking, groups and few other bits) that I fell in love instantly.

I've been using C++ with various libraries (Allegro and SDL) previously and have written 250K-sized games, but the development was slow.
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Post » Sat Apr 04, 2009 1:45 am

I Heard about it on a forum, but there was no links. So I searched Google for about an hour, this was probably when Construct was not so easy to find.
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Post » Sat Apr 04, 2009 10:37 pm

Found out a a Sonic The Hedgehog fan forums. I like it, Although there are somethings MMF2 has that I wish Construct had.
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Post » Sat Apr 04, 2009 11:48 pm

Honestly, I can't remember.
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Post » Tue Apr 07, 2009 1:52 pm

Kayin, the creator of I wanna be the Guy, started work on a new game, and he was developing it in Construct.

I was interested in developing a game, and construct sounded great.
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