How did you learn Construct 2?

Discussion and feedback on Construct 2

Post » Thu Jul 25, 2013 8:43 pm

Hi, just wanting to know how did YOU learn how to use construct 2?
I know they is a few tutorials but they are nothing compared to some of the games I've seen made with Construct.

Thanks
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Post » Thu Jul 25, 2013 9:07 pm

Read the beginner's tutorial, read the manual, have a look at he examples included within C2. Then just start making a simple game! Practice is the best way to learn. If you get stuck, search the forums!

Best wishes in your C2 journey ;)
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Post » Thu Jul 25, 2013 9:10 pm

I got the basics down with the first two tutorials. Thereafter I just jumped in and started messing around. I trawled the forums and manual for anything I couldn't figure out myself, and I spent a lot of time solving issues for other people as a way of learning how to do specific things myself.

Not to say that I'm "done", but I think I have a pretty good grasp of the software. I continue to learn new things every day, though, but I'm not much of an academic person - I prefer to learn by doing, and that "doing" is simply making games!GeometriX2013-07-25 22:34:32
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Post » Thu Jul 25, 2013 9:27 pm

I had the manual and examples, trying to understand what some event does it does and why, and making little games.

Practce is the way to go, the tutorials can help you in your way (I didn't use them I f I remember, but don't remember why, these are great)

Also, I suggest you to read the manual sometimes, It may help you understand how C2 works
Game design is all about decomposing the core of your game so it becomes simple instructions.
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Post » Thu Jul 25, 2013 10:11 pm

I learned from Ghost Shooter, then constantly going over the manual and tutorials as I need new stuff or fix problems. Almost everything has been done already. it's just finding the source. As you go over more and more you learn the tricks that C2 can do :)
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Post » Thu Jul 25, 2013 10:27 pm

I haven't... yet. Just purchased today, and expect to have my first game completed this weekend. Ok, perhaps that's a bit unrealistic. But I've done some minor game development using other engines, so am familiar with a lot of the concepts on how to accomplish certain tasks. Plus I'm a software developer (C#), so don't expect it'll be too difficult to learn, as long as I concentrate on it.
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Post » Fri Jul 26, 2013 5:08 pm

When I was younger I knew The Games Factory, Klik and Play and Click and Create pretty well and since I consider Construct 2 pretty much as Multimedia Fusion 3, it was already like second nature to me!
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Post » Fri Jul 26, 2013 5:39 pm

Thanks for all the information guys, I am finding it so hard to even find any advice :/
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Post » Fri Jul 26, 2013 5:41 pm

[QUOTE=jayjaymozza] Thanks for all the information guys, I am finding it so hard to even find any advice :/ [/QUOTE]

I'm familiar with Multimedia Fusion 2 from Clickteam... How does Construction 2 stack up against it? Better, worse, about the same? Why'd you switch (if you don't mind my asking)?
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Post » Fri Jul 26, 2013 6:20 pm

I got it about a week ago and read the whole manual on the first day, then opened all examples and searched the forums for a few examples. After 3-4 days reading and experimenting I started to work on my first game. Still a few small issues here and there but I am getting used how everything works.

I found many answers via the forum search and if you can't find it just ask. There are many very nice and helpful people around.Bl4ckSh33p2013-07-26 18:21:39
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