How do I 360 hands?

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Post » Thu Oct 29, 2015 12:50 am

Hello ! Recently I made a character in Maya , everything is nice and playing but how to make the arms to follow the mice around where I point with the mouse? Because the animation only takes out the gun and he aims to his front . And yes I'm making a platform game! Thanks for any help
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Post » Thu Oct 29, 2015 2:20 am

Could you use a Pin behavior? then let the arm swivel?

This would mean his arm would be another object...


PS: I would love to take a look at your platform game once it's ready to beta test :D
Eat ALL THE BACON!
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