I'm brand new to Construct 2, and I'm trying to make a complex platformer. Smart idea, I know. </sarcasm>
The issue I'm having right now is related to Power ups. I'm trying to make it so that when my character touches a spinning wrench icon, it switches to him holding the wrench (a different animation), and when he runs, it's playing another animation. However, I want it so that the animation plays for about 10 seconds, then reverts back to the first sprite animations (Idle and Run).
Please take note that I followed the beginner's tutorial, so his sprite is connected to an invisible PlayerBox object. I've tried duplicating the character sprite so that it replaces the original, but then it gives me problems with the placement (where the duplicate does not exactly follow the PlayerBox, despite me having put 'position to PlayerBox').
Here is what I currently have in my event sheet: