How do I add forces for the specific sprites of a particle

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Post » Tue Mar 08, 2016 1:55 am

There is a particle consisting of 40 pictures my effect.
how I may call it the addforce method they the particle onto pictures forming an effect what collide with a thrower weapon?

I want a smoke into which if I throw a thrower weapon, an airflow to which rise was given with the thrower weapon then into it blows out the single part of the smoke.
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Post » Tue Mar 08, 2016 2:10 am

The particle object is limited. It is highly recommended to make your own custom particles using bullet and fade behaviors together. With families, you can also make much more flexible effects.
Mistakes were made.
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