How do I add gravity to a pass thru item

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Post » Fri Dec 04, 2015 11:07 pm

Hello, I am playing with the idea of a platform that when it is triggered by contact or some other event it start slowly to drop.
The player can use it as pass thru and make a jump of it until it is lost in the void below.
I tried to add both pass through and platform behaviors and disabling pass through - enabling platform on trigger but I am not getting the result I had in mind.
Is there a way to make a pass through object to gain gravity without loosing its original conditions?
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