How do I add high res image to pixel art game?

Get help using Construct 2

Post » Tue Jun 06, 2017 4:27 pm

Hey,

I'm making a pixel art game. My project sampling is point but I need to put a high res logo image. If I put the logo image and scale it down, it looks really bad because of the point sampling. Is there a way to make sampling of the logo linear?

Thank you!
Bilge Kaan

Edit:

Here's my solution:

I made a copy of the sprite plugin. I called it "spriteLinear" and made the necessary changes for the name. Then I replaced the all this.runtime.linearSampling with "smooth" (if you want to point sampling, it's called "sharp").
Last edited by bilgekaan on Mon Jun 26, 2017 11:32 pm, edited 2 times in total.
Image
B
64
S
28
G
39
Posts: 460
Reputation: 24,212

Post » Thu Jun 08, 2017 9:29 am

Hi,

try to use Webgl Pixellate effect, hope this helps. Or simply downscale it with GIMP.

Best Regards,
vargazso
B
19
S
4
Posts: 32
Reputation: 1,044

Post » Thu Jun 08, 2017 11:20 am

@vargazso Hey, thank you for replying. I want to keep the logo at high res. I need to make logo sampling linear but the game sampling point.
Image
B
64
S
28
G
39
Posts: 460
Reputation: 24,212


Return to How do I....?

Who is online

Users browsing this forum: David181 and 23 guests