How do i add Shotgun style spread to turret ?

Get help using Construct 2

Post » Wed Oct 22, 2014 10:42 pm

If there is a tutorial/already post please post here.

Ok so here is the subject
I have a shotgun troop
He shoots 6 objects called pellets
All at one time
Objects are solid so they make Knockback
But they are all in one space
And even if I spread them out they don’t have Shotgun spread :c

So basically how can I add a way to make each pellet when shot at once spread in different directions
I know there’s a degree random feature but I don’t know how to apply it.

I know I don’t have the best communication skills thanks for trying XD
Orphans are a never ending food source
B
6
S
1
G
1
Posts: 5
Reputation: 872

Post » Thu Oct 23, 2014 2:32 am

Hello. This is how I would do it (check the .capx), there are 2 examples, one is random (z) and the other one is with fixed angles (space bar).
You do not have the required permissions to view the files attached to this post.
B
72
S
27
G
17
Posts: 254
Reputation: 14,971


Return to How do I....?

Who is online

Users browsing this forum: jasontoups and 1 guest