How do I add splash screen and mask

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Post » Sun Jan 11, 2015 5:08 am

I have searched and couldn't find anything so I'm asking here for help.

I have two problems:

1) How do I replace Scirra's loading bar by my own splash screen?

2)Are there any way to create a mask in C2? When I say mask, I'm talking about an invisible object that, when it pass through this mask, the area that is currently overlapping it, stay invisible, or with 0 opacity. In other words, partially invisible. I need that because when I scroll/drag my episode's banner it overlaps the Title "Select Episode" on the top.
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Post » Sun Jan 11, 2015 5:26 am

For the First One I think u can replace the loading-logo.png with ur logo. But thats probs not what ur looking for.
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Post » Sun Jan 11, 2015 5:50 am

for 2 check out the lighting template included in C2 also as blend modes in the manual
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Post » Sun Jan 11, 2015 6:02 am

@david7457

This is not what i'm looking for as you said. :(
So, aren't there any way to create our own splash screen? It would be horrible if we can't.

@volkiller730

I've searched it on the folder and this template doesn't exist. :(
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Post » Sun Jan 11, 2015 6:53 am

@kossglobal in C2 click New (to create new project) this brings up templates there is one named lighting
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Post » Sun Jan 11, 2015 6:58 am

@kossglobal https://www.scirra.com/tutorials/318/ho ... ng-screens might be what you seek for "splashscreen".
Game design is all about decomposing the core of your game so it becomes simple instructions.
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Post » Sun Jan 11, 2015 7:20 am

And here is a tutorial that shows masking. I linked to page two so you could see the illustrations of the masks revealing areas of the map.
https://www.scirra.com/tutorials/322/making-an-interactive-treasure-map/page-2
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Post » Sun Jan 11, 2015 7:33 am

@volkiller730, @Paradox

Thanks guys. I'll look at it. :)
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