How do I animate a sprite with time scale set to 0

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Post » Sat Jul 15, 2017 10:52 pm

is it possible?????????
the animated cursor in my pause menu don't play animation when i call the pause in game setting time scale to 0... :|
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Post » Sat Jul 15, 2017 11:08 pm

Yes you can. The game is set to time scale 0, but you can individually set objects to other time scales. Use system set object time scale 1.0 for that object.
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Post » Sat Jul 15, 2017 11:57 pm

thank plinkie ^^
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