How do I apply the No-Save behaviour?

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Post » Sun May 12, 2013 3:05 pm

I want to know how to, or if I can, apply the no-save feature to audio or variables. I need this to make sure my game saves at the correct points without saving the background music with it. At the moment, when I hit load, it also loads the point of music I saved. Please help.
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Post » Sun May 12, 2013 3:15 pm

I could suggest you one workaround. Use event "on load complete", set your background music position to 0 to restart from the beginning.
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