How do I avoid falling from platform?

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Post » Wed Mar 04, 2015 12:44 pm

Hi all,

i want to avoid falling down from platform when performing a charge attack with my character {speed attack} and im near a cliff {platform end} i would like to use a vector x push for a short moment to the oposite direction. Is there a way to detect empty space (no Tilemap) ? Im using Tilemap objects...
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Post » Sun Mar 08, 2015 3:01 pm

Could you not temporarily assign gravity to 0
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