How do I Bound to window with infinite scrolling layout..?

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Post » Sun Mar 06, 2016 2:21 pm

HI there, i am trying to make my sprite stay bound within the window.. but the infinite scroll seems to affect the clamp command..

Shooter // side scroller
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Post » Sun Mar 06, 2016 4:26 pm

Give the object a bound to layout behavior?
Zelda Gamekit (my project)



Example capxs:

Zelda-Style Inventory

Zelda Health

3-saveslot system

[url=https://www.dropbox.com/s/d4396pwak0oh7q6/ZeldaDialogueSystem.capx?dl=0]Zelda-like Dialogue[
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Post » Sun Mar 06, 2016 6:10 pm

It all depends on how you handle the infinite scrolling, in most cases, you don't have to move your whole layout, only the backgrounds will move.

Maybe you can attach a capx or screenshot so we can have more details about your problem.
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