i have three instances of a sprite,
i'm trying to get them to move to a random position (RandomX, RandomY) at a bullet speed S every 3 seconds.
what's happening is that every 3 seconds the sprites definitely move in a random direction, but they go past that random destination, the distance function doesn't seem to have an effect.
i tried putting the distance function as a sub-event to the for each... event, but no joy; tried using lerp, but i don't think i understood it well enough to make it work.
so, any help would be appreciated