How do I Change an object's sampling

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Post » Sat Aug 16, 2014 4:14 pm

Hey, i'm making a pixel art game with a pixel character and i wanna put a linear gradient but i wanna keep the sampling point on my character and in the same time the gradient stays linear and smooth and not pixellated, can i do that?
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Post » Fri Aug 22, 2014 7:28 pm

Bump?
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Post » Fri Aug 22, 2014 8:10 pm

can i do that?

No. Sorry. You *might* be able to do it with a plugin where you create separate textures with point sampling and render to those instead of the regular ones, then get them into the rendering pipeline along with the rest somehow. Needs some pretty hardcore programming skill probably :P
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Post » Fri Aug 22, 2014 8:14 pm

That's too bad, because i only make pixel art games :(
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Post » Fri Aug 22, 2014 8:23 pm

So do I :) But do you really need that gradient to stay smooth though? Sounds like mixing linear and point sampling might produce a bit of a style crash.
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Post » Fri Aug 22, 2014 9:24 pm

Well, i would like to use blur in my games because it looks cool.. see the picture below.

Image

EDIT: it seems that it makes the original size of image pixelated and fine but if i scale it it becomes blurry if it's pixel art, that's gonna be good for me for now :D
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