How do I change bullet speed?

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Post » Wed Aug 26, 2015 9:12 am

At the start of the game I do a simple:

Global number bulletSpeed = 300

When the user clicks, I have a:

Player -> Spawn Bullet
Bullet -> Set animation speed to 1000

This does nothing. The speed does not change. It moves at speed 300.
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Post » Wed Aug 26, 2015 9:20 am

Animation speed is the speed at which a sprite object will swap its frames to make the animation.
If your bullet has something like a Bullet behavior, you need to use the action Bullet -> Set movement speed to modify its moving speed.
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Post » Wed Aug 26, 2015 9:27 am

Ahh i see. Thanks
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