Erm I'm not 100% sure it supposed to go full screen but i'm 50% sure its suppose to scale to the users input resolution of the canvas. Do you want it to just not do the scale up thing and just want to instantly launch fullscreen. I'm not fully understanding your question my friend.
Oh okay, so the loader window is supposed to be set to Window Size from the project settings? That's not what's happening here. I have fullscreen set to Letterbox Scale but the runtime still starts out in a small window until it's finished loading. And yep, I want it to start in fullscreen right away.
Yeah, for a split second there I see a window that then gets blown up to fullscreen. Ideally I'd like to have it run at fullscreen immediately but I know there's a way to customize the resolution for that loader window too. I've seen it done before in the C2 game The Last Penelope. Thanks for helping out btw
Hmm, I tried changing width and height in the different json files but it didn't make a difference. Good guess tho, thanks I think I'll try to contact the guy who made Last Penelope next and ask how he did it.