How do I change sine modes?

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Post » Mon Jul 20, 2015 1:55 pm

I'm trying to make a balloon/ball like motion with the sine behavior.
How do I change the sine mode so it uses the sine motion on the top and the triangle on the bottom (when it hits the "ground")?
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Post » Mon Jul 20, 2015 2:28 pm

Use the "Set wave" action (in a for each if you have multiple balls). It could look like this :
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Post » Tue Jul 21, 2015 7:26 am

@Magistross Thank you! Works perfectly :)
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