How do I change the collision polygon for particles?

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Post » Sun Jun 05, 2016 2:30 pm

hey guys,

I'm pretty new to the tool so I faced this problem with the particles. Looks like the collision area is much bigger than the actual sprite.. how do I change this so the collision = sprite size?

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PS. the sprite image is already cropped.
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Post » Sun Jun 05, 2016 3:32 pm

It's made to be as fast as possible, so collisions are excluded.
If you need independent particle collisions, make your own emitter with sprites.
Bullet behavior works well for this.
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