How do I Change The Physics Of The ground?

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Post » Fri Oct 28, 2016 6:56 pm

Hey,

I need to change make the ground of my game slippery how can I do this?

Also if someone can help me I need to make the camera in my game higher so it isn't so close to the character if you know how do this is would be awesome if you can tell me.

Thanks!
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Post » Fri Oct 28, 2016 10:16 pm

I think you'll need to let us know how you're currently handling these things, since there are different solutions based on how things have already been implemented.
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Post » Sat Oct 29, 2016 12:55 pm

I put an image of the ground using the tile option. (My game is top-down)
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Post » Sat Oct 29, 2016 1:43 pm

When it is top-down and using a tilemap, the speed of a moving object is directly linked to the tile id on a certain position. Use the tilemaps's translations from position to tile index to find the tile id. Use the found tile id to influence the speed.

You want a beter explanation, provide better info, best info is a capx.
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