How do I check for loaded images outside of c2runtime.js?

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Post » Tue Dec 15, 2015 7:30 pm

We run all our games through a coldfusion file (masterindex.cfm). I have not been able to find a way to check that the images in the game are loaded before executing a function to release our preloader. onLoad triggers when the javascript is loaded (as part of the page loading) but does not wait for the images. Please help!
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Post » Tue Dec 15, 2015 9:31 pm

You should be asking this on StackOverflow or a ColdFusion forum.
https://www.ravenheart.ca/home
I don't check the forums much anymore, but I will receive an email for PMs.

"Someone once told me I bite off more than I can chew...

I told them I would rather choke on greatness than nibble on mediocrity."
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Post » Wed Dec 16, 2015 7:41 pm

I have posts there too. No replies, just trying to get help
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