I want to check if an object is overlapping a circular area around another object. How can I go about doing this? I tried using "is overlapping at offset" but I am getting inconsistent results. (Maybe I don't know the right equation?) I don't want to use an invisible sprite as I have multiple objects that need to be checked.
Basically if an object comes in a circular proximity of another object, I want to the first object to do something. Is using line of sight a way to do this?
Any help will be greatly appreciated.