How do I check if player collised ground without behaviours?

Get help using Construct 2

Post » Mon Nov 30, 2015 11:10 pm

In unity game engine i use linecast bat here in construct2 how?
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Post » Mon Nov 30, 2015 11:48 pm

You could use the "on collision" - event..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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