How do I clean this up

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Post » Tue Feb 21, 2017 6:40 pm

So i have a sprite with multiple image points and they fire from those points every 0.2 seconds. But I want to optimize processing speeds.
Image

Heres another image of my eventsheet for my Enemy. I have three different enemies all with the same set up. I there a way to save on Events?

Image

Thanks a bunch

-Pino
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Post » Tue Feb 21, 2017 8:27 pm

For starters, you can put your "Spawn > Freezlancer" and "Wait 0.2s" into a for loop.
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