How do I close my game in Canvas+

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Post » Tue Aug 08, 2017 8:02 am

Hi all,

I've been following this guide to build and compile my game for CocoonIO -

Problem: I can't get the compiled game, on Android, to Force Close. I've copied the setup used here:

The Close Game is triggering from a Touch Event on a Sprite.

I know that the Condition "Is Canvas+" is working as I can get other things to trigger from it, but I can't get 'Force Close' to work at all. Any thoughts? I've checked the plugins installed in CocoonIO, and made sure it is compiling with Canvas+... Minify Script is not ticked, etc.
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