How do I compare tiles to tell how many squares make a room

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Post » Thu Sep 10, 2015 3:19 pm

I am working on a dungeon keeper style game.
I don't have problems with AI or multiple instances
I have a claim tile, digging and a build system, where im happy with lairs and hatchery.

However i want to now make a training room. Ideally with code to compare surrounding tiles to deem room size. like 2x5, 3x3, 5x5

for example, if room size is 3x3, then create a training tool (if u have played dungeon keeper, im sure you'll know what i mean).

also, anyone know an easy method to change tiles when connected (like rpgmaker with grass connecting)
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