How do I control z-order in isometric map

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Post » Mon Mar 03, 2014 8:22 pm

I was looking around the forum and tried to find a solution for moving objects (both the player and NPC's etc) in an isometric setup and I came up with this solution, mixing layers and z-ordering and it came out quite nice. Hope this can help others out too trying to make isometric games.Yesterday I thought this would be impossible, but with a bit of research and trial and error i solved it..... :D

Image

* Edit - I didn't have enough rep to post the link to the project file, so sending a picture instead, will send link as soon as i have enough rep.
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Post » Thu Mar 13, 2014 7:56 pm

This is very helpful, thank you!
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Post » Thu Mar 20, 2014 4:05 pm

Finally i have enough reputation to post the link to the project file. Hopefully this will help out people doing games with isometric perspective.

https://dl.dropboxusercontent.com/u/20560446/z_order_isometric.capx

;)
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Post » Thu Mar 20, 2014 7:11 pm

Nice job, @tunepunk. Downloaded and archived for future use.
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