How do I could do the character movement

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Post » Sat Sep 20, 2014 3:01 pm

Hi guys.
Well, I'm trying to do a game where the character movement is like the old Zelda style. I mean, the game has the aerial perspective.
Unfortunately Construct's behavior don't have that specific movement.
I would like to know how to do this.

Thanks for helping! :mrgreen:
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Post » Sat Sep 20, 2014 3:11 pm

Isn't 8 direction behaviour almost the same?
With some tweaking you could get exactly the same movement.
There are even some examples on the camera between stages if you search the forum..

Here's one of the movement topics:
viewtopic.php?f=147&t=107209&p=792384&hilit=zelda#p792384

just put zelda in the search and tons of stuff comes up
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Sat Sep 20, 2014 3:14 pm

Thanks a lot!
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