How do I Countdown

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Post » Wed Aug 19, 2015 3:00 pm

I did the same thing in your chapter
Comparable Variable Greater Than "currentscore" 0 and stops at the -1 or -2
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Post » Wed Aug 19, 2015 5:26 pm

@gumshoe2029 Try my program and compare the 2 timers with a real clock, you will see the difference.


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Post » Wed Aug 19, 2015 6:20 pm

phimaka wrote:@gumshoe2029 Try my program and compare the 2 timers with a real clock, you will see the difference.


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Thanks ;)
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Post » Wed Aug 19, 2015 10:49 pm

phimaka wrote:@gumshoe2029 Try my program and compare the 2 timers with a real clock, you will see the difference.


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Yea, I am going to fiddle with that, because we are presently using the Every X Seconds event for temporary time keeping in our game. It refreshes every time the player switches layouts with accurate server time, but I don't want the clock to drift too wildly.

It's like the old saying: "A man with one clock always knows what time it is; but a man with two clocks has no clue."
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