For my top down racing game I'm creating shadows for each object to create a depth illusion. This is easy for most object, as they're stationary. However the car can rotate a complete 360 degrees, which means the shadow always has a different shape and angle and position in comparison to the car. Creating 360 different shadow images sound like an awefull lot of work tho, and I was wondering if there's an easier way to do this.
So if anyone has any tips on how to approach this they are most welcome.